Release Date:
- Wolfenstein: The New Order: May 20, 2014
- The Old Blood: May 5, 2015
It's hard to talk about one of these games without talking about both at the same time.
The current Wolfenstein reboot borrows elements from so many games.
The sneaking ability is that of Thief and Dishonored where you have to trust the AI to your periphery won't see you because you're stalking a soldier, crouched, and hoping you can land a melee blow without anyone noticing.
The sneaking ability is that of Thief and Dishonored where you have to trust the AI to your periphery won't see you because you're stalking a soldier, crouched, and hoping you can land a melee blow without anyone noticing.
The combat is ultra-violent like something ID Games, Quake and Doom, would make.
The level design feels oddly like Resident Evil 4 and Metal Gear Solid in these Gothic castles with branching paths.
I don't think many people had this on their radar, but something about the reviews I read spoke to me and I had to get them both.
I don't think many people had this on their radar, but something about the reviews I read spoke to me and I had to get them both.
