Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Monday, August 8, 2016

Wild Arms

I used to see Wild Arms hanging on the wall at my local Grandpa Pigeons. The cover art was just colorful enough for me to notice it existed, but just generic enough to where I passed up the game for other such gems as Bio F.R.E.A.K.S.

This was another Retronauts recommendation I picked up specifically to play on my handheld.

Wild Arms may be the perfect PS1 classic for the Vita. It's easy to pick up and play for 15 minutes or 2 hours. There are save points all over the place and it has this just sort of perfect flow where you don't really get tired of it. I've spent various long spats playing. Having just come back from a trip and playing a solid 5 hours, I have to say, this is one of the best PS1 RPGs.

Friday, July 22, 2016

Grandia

Played on: PS1 emulation on Vita
Released On: October 26, 1999

I didn't understand the appeal of turned based RPGs until I was in my mid-20s.

I was a Sega kid. I wanted fast paced action, flashing lights, killer guitar riffs playing up the attitude. I wanted my Surge cold and thrown at me in a junk yard. I wanted to snowboard down an avalanche. From age 7-12, I was fully invested in the 90s marketing of extreme.

So RPGs didn't really fit that marketing persona I was trying to live up to.

Even though the PlayStation 1 is my all time favorite console, I didn't understand it's greatest strength until I shed my spiked hair, the JRPG.

There's the obvious RPGs like Final Fantasy, Chrono Cross, Legend of Dragoon that I've circled back around to, but there were so many RPGs in the decade of PS1 that I missed, it's nearly impossible to get my head around what is worth my time and what isn't. I mostly rely on reading blogs or hearing about them on podcasts.

Wednesday, January 6, 2016

Dragon Age Inquisition

Played on: Playstation 4
Release Date: November 18, 2014

I was late to the party on this one. Like a lot of people, I was incredibly bored with Dragon Age 2 and wasn't quite ready to come back to Ferelden until summer of 2015.



I was pulled in almost immediately. All the role playing systems and great Bioware writing was in tact.

There was a rich varied world that I wanted to explore, NPCs and party members that I wanted to learn more about, and so many codex's expertly written.


Thursday, June 6, 2013

Editorial: Losing Steam with the JRPG

I've always had this internal battle raging. About twice a year I get this yearning to play a JRPG style game and about 1.9 times a year I get this yearning to not finish that game.

This all started with Final Fantasy VII in the summer of 1997. My cousin and I went to the local rental store, saw this cool cover with a guy and a huge sword, and took it home. No amount of pizza and Mountain Dew could dull the disappointment that we weren't actively running into large hordes of enemies and cutting them down with this man sized sword.

That night, thinking maybe we missed something, I popped the game in after my cousin went to bed. I tried to take the game in. The prerendered backgrounds were beautiful. The music, some of the best I'd heard. But still, I just didn't understand the battle engine. My 13 year old self couldn't understand why my characters were taking breaks between hits. I didn't feel their fate actually rested in my hands, but rather rested in the hands of Lady Luck.

I've revisted Final Fantasy VII on my PSP in 2009 and enjoyed it much more. In fact, I've made it to the end of disk two... and I've been stuck there for 2 years. This isn't because I've come against a tough boss, its because I read a spoiler that said, "Don't even bother fighting the last boss without Knights of the Round," which I did not get.

The only two JRPG style games that I've actually finished are Legend of Legaia (PS1) and Lost Odyssey (Xbox 360). Both gave me an intense feeling of accomplishment and I think that's the feeling I'm chasing when I boot up that JRPG every year.

And while I chase that, the list of JRPGs that sit unfinished on my Vita and PS3 memory cards grows and this is almost a memorial for them, because I just don't know if I will ever finish any of them. The world will remain in chaos and the hero will remain casually living life at the last save point.


  • Final Fantasy IV - Corrupt save state has me stuck in a dungeon I immediately die in
  • Final Fantasy V - 3 hours in and I lost steam
  • Final Fantasy VII - Sitting at the end of disk two where I have to decide whether to grind my level up to 99 or try to go back and get Knights of the Round. 
  • Final Fantasy VIII - There's really no good reason. I actually liked this one better than VII, bought a copy of it, but never played more than the demo. 
  • Grandia - I just don't know where I'm supposed to go after the first town and am too lazy to look it up. 
  • Chrono Cross - It just seems so daunting to play this. 
  • Persona 4 Golden - Can't beat a boss about 6 hours in.