2024 turned out to be a hell of a year for my personal gaming in general. Yes, there were some old safe classics I played and they made the list, but the new games were bangers as you'll see in the top 5 here.
A grown man with some foggy happy memories of old games. This is where I will collect these memories.
2024 turned out to be a hell of a year for my personal gaming in general. Yes, there were some old safe classics I played and they made the list, but the new games were bangers as you'll see in the top 5 here.
Another year, another batch of games I've played. Since I'm not a huge IGN sized blog, I generally only have about 20 games I've played for the year. So I try to give each game at least a sentence.
This was an interesting year. I found myself reaching for the Switch less and less as the year went on. The PlayStation 5 went through spurts of abandonment. The Series S got relegated to the basement room. It was the year of the Steam Deck.
So here we are, games 16-6 of 2024.
I play almost every Star Wars game that comes out, so over 40 years, I've played a lot of games.
I feel like I'm missing something from this list, but I can't figure out what it is, so with that caveat here's my definitive list
Zelda Tears of the Kingdom have changed the sandbox game. No longer can Rockstar or Bethesda phone in their open worlds.
Balders Gate 3 has moved the line of what a Dungeons and Dragons based RPG should be.
And Resident Evil 4 Remake is a masterclass in pacing.
I played many games this year. I'll rank them all. Remember, these are games that I played this year, not necessarily games that came out in 2023.
Dead Space seemed like a thriving franchise, but EA, in their typical EA fashion, ran it into the ground after adding un-necessary coop and microtransactions, and milked what made the original so special right out of the franchise. I've heard the remake of the first one is pretty damn good, but I've yet to try it.
Callisto Protocol felt like it could exist in the Dead Space universe. It thrived to be that level of game. What I think we got, was a game running up against smaller budgets than needed to accomplish the vision.
Games like Double Dragon and River City Ransom took the world by storm and it seemed like as long as games were on a 2D plain, beat-em-ups were going to have a place in the world.
I returned to Final Fight for the first time in probably 20 years at this point, and I got thoughts.
Anyway, Sony's State of Play happened to little fan fair. Yes, the internet talked about it. Reddit was filled with trailers. But this did not carry the same social cachet that the E3 event used to have.
There's something missing from not having the big presentation, the live audience, the sweaty game journalist living on energy drinks and dreams. Not seeing the GiantBomb couch after hours. It's just not as special.
But... enough old man yelling at the clouds... we have some games coming.